Tuesday 9 May 2017

Evaluation Q7: Looking back to your preliminary task, what do you feel that you have learnt in the progression from it to the full product?

Looking back to my preliminary task, which was also used to demonstrate the different filming methods such as the 180 degree rule and well as match on action, there are several noticeable differences in the way in which it was filmed compared to my final sequence. These differences are due to the several aspects of film making that I had learnt over the progression of the process. Obviously there are key differences in the preliminary task and my opening sequence. This is because the effect each of them are meant have are completely different. However, looking at the way in which the footage had been manipulated in the hopes of having the desired effect on the viewer there are clear differences which are as a result of learning techniques throughout the process. These include the use of diegetic sound in the scene as well as using changing the colour and lighting in shots to manipulate the atmosphere of the sequence.

Firstly, I have found methods in which I can improve how realistic a soundscape may be through using a video editing software. During the editing process I soon found that a more textured and layered soundscape would allow for it to become more convincing as ambient sounds don't pause to allow us to hear a door slam or footsteps going by. I had used what I'd learnt of sound recordings in the editing software for my opening sequence. For example, in my own opening sequence the sound of the gas hob is consistent throughout and the sounds at the beginning of the sequence such as the door slam has two recordings of different doors which allows for a clear progression where the door makes a noise upon opening and closing while the door hinges creak. They have been timed precisely to the point where they should sound like a singular door. I have found that the use of both layered ambient sounds has created a more realistic environment as opposed to having each sound play individually.

I also learnt that by using manipulating the colour and brightness in the sequence I could elicit the intended feel that the sequence is meant to give off more easily. In comparing the two it is noticeable that the colours in the preliminary task are clear whereas my final opening sequence appears to be less saturated and more gloomy, this is because over the course of the process of making the sequence I had learnt of the effects that it could have on the tone of the scene and thus utilised this form of creating an atmosphere through the use of darkened cold coloured visuals.

A second aspect from the progression is that I'd learnt that lighting is heavily important for each shot. The level of importance lighting has in the shot is near equal to the importance of composition. Unfortunately I had learnt this mostly at the point of post-production where mistakes could not be completely corrected. An example of the offending shot in my opening sequence is where the laptop is shown in the middle of the shot having been positioned on the bed. Without being attentive the lighting in the shot during the filming process the shot appeared to be more of a silhouette which was not desired. However, the mistake could not be corrected in the editing process as changing the colouring of the shot only emphasised the contrast of light within it. As a result I have learnt to pay more attention to the levels of light within a shot and to experiment with different camera angles if the planned shot does not look effective.


Evaluation Q6: What have you learnt about technologies from the process of constructing the product?

Throughout creating the product I have learnt several things about the technologies required in the process and the methods to use to utilise them.

Recording
Throughout the construction process I was expected to record the work I had done, through doing this I had learnt about several other technologies.

One of the technologies that I had learnt about was Blogger. I have used Blogger for the entirety of the process before beginning to construct my opening sequence however, it proved to be most useful in recording the progress that I'd made whilst filming and editing. examples of my use of the technology to record the construction are present on the rest of my blog (Evidence of filming and editing).

Another technology that I had learnt about during the process of constructing my sequence is Survey Monkey. This application allowed me to easily acquire the data needed for my audience feedback. Through the use of the website I was able create and share a customised survey. After being sent a sufficient amount of responses, I was then able to analyse the results to find the best ways in which I could improve my sequence for my audience.

Editing
While editing my opening sequence I used Serif MoviePlus X6. This is a software that I had previously known of and thus chose to use it to construct my sequence.

During the editing process I had learnt ways in which I can manipulate the footage to make it appear either more or less stabilised for effect. I had used a mask in editing to make the panning or other moving shots in the sequence appear more stable which then created a smoother movement compared. By using this it helped me create the opening sequence while maintaining the desired effect of each specific shot as opposed to drawing the audience's attention to, what could have been, the dodgy ca
mera movements.

Also in the editing software I had learnt how to resize footage to fit a specific aspect ratio. This meant that footage could be added into the 16:9 ratio making the sequence fit the screen in full screen viewing. This helped during the process as it allowed me to create an opening sequence that looked more professional as opposed to looking more like an old home-video, which would have a more square looking ratio.



Evaluation Q5: How did you attract/address your audience?

Evaluation Q4: Who would be the audience for your opening sequence?




Evaluation Q3: What kind of media institution might distribute your media product and why?

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Evaluation Q2: How does your opening sequence represent particular social groups?

The representation of some social groups can be observed in my opening sequence. Due to the nature of my opening sequence a limited number of social groups are shown and the way in which they are represented is subtle. This is due to the fact that only two characters feature in the sequence and both belong to one of the same social groups. Representation is also subtle due to the fact that dialogue is not featured in the piece.

The social groups that are represented at all in the sequence are women and young people. Both of the characters are women and display different traits which are partly in relation to their femininity. One of the characters is also clearly young, this means that some of the characteristics of their surroundings allude to the values and circumstances young people hold.

WOMEN
Both characters are women and are displayed as near polar opposites in the sequence, this means I will address how they represent this specific social group individually.

      May

Throughout the opening sequence it is shown that May is a neat individual. For example, on her bed-side table the several objects that would be used each day are positioned in a formation that would take some thought and time to organise thus suggesting that she is in fact organised. It is a stereotype that being neat and organised is a more feminine trait and this part of May's representation is consistent with that idea.

May is also shown to be somewhat work orientated, this is shown by her including her occupation in her social media biography. This part of a social media profi
le is mostly used to describe the interests that the person has in a number of subjects meaning that someone's occupation is less likely to be mentioned. By having May include her job in her bio it shows that she has an active interest in
building up a career and thus work orientated. This go
es against some other representations of women -especially from the past- as they were often presented as a part of the family unit that would tend to domestic duties as opposed to providing for the family and being the bread winner, this would show women with no desire to work let alone have an interest in a career.

When May finally appears in shot, she is wearing a hoodie with jeans. This is an attire that, while comfortable, is not flashy or puts much focus on the wearer's appearance. As a result it would suggest that May as a character would dress comfortably as opposed to valuing the way she looks over it. This contradicts the idea that women as a whole are more attentive to the way they look.

As a female character May is shown to contradict the way in which the ordinary woman is often thought to be as she is shown to value her work and prefers comfortable yet informal attire.

      Ava
In the sequence Ava comes across as the antagonist and, to some extent, holds similar traits to other female characters that are villains. Firstly, Ava is presented to seem largely in control, this is due to the fact that the music and tone of the piece appears to reflect her entrance into the scene. Her slow steady pace throughout the sequence suggests that she has no reason to rush in the situation as she is dominant in the scenario. This goes against the way in which women are often represented as they are shown to appear to not be dominant. This is especially true in comparison to male characters, who are shown as the ones in control.

In the sequence Ava is also wearing formal clothes which are all black. The formal clothing suggests that Ava is a character who would put more attention into their appearance as she has done this in the scene to look professional. The fact that the her clothing is all black fits the connotation of the appearance of the villain, who are often shown to be wearing all black. The black clothing is also somewhat fitting for the scene in which one of the characters has died. The idea of Ava wearing particular clothing to be seen in a specific way does perpetuate the convention that women are inclined to take care in their appearance. The colour black also fits the way in which other villains are represented.

The way the character of Ava holds herself in the scene alludes to her being cold and calculating. The slow eerie advance that the character has in the sequence suggests that each motion she makes has been heavily thought through and has a reason as a result. This is consistent in the way women as villains are shown in other pieces of media. Antagonist women are frequently shown as being colder and more calculating in comparison to male antagonists, who seem to often be ruthless and aggressive.

In a few aspects, Ava does fit the conventions displayed by women and women who appear as the antagonist of the story as she fits the way in which women are portrayed in being attentive to their appearance and shares the dark traits of other female villains.

YOUNG PEOPLE

Young people are another social group that is represented in a specific way in my sequence. May is meant to be at a younger age whilst appearing to be independent in her lifestyle. As a result May mirrors the attitudes that some may have on the younger demographic.
It is apparent that May is competent in using social media due to her profile being shown. This fits the trait that young people share in being much more computer literate and more exposed to technology compared to older generations.

May is also shown to be work orientated, this has been previously stated. However, this can also apply to the way young people are portrayed in other pieces of media. It may be common for young people to be shown as irresponsible party-goers in the media however, this contradicts that idea. As May is displayed to be an individual who has a keen interest in her work it suggests that other people from the same social group would hold similar values.

The sequence also suggests that May is struggling to some degree. The beginning of the sequence suggests that May is content with her position, with rooms decorated with happy memories and a sense of pride in her job, it could be expected for her accommodation to reflect this sense of contentment. However, the flat is shown to be dark, dingy and small. This suggests that she may be in a situation with little choice and thus forced to an extent to live in a less welcoming environment. This is consistent to the living conditions of many people at the same age of the character. This mirrors the situation that students may find themselves in.

Sunday 23 April 2017

Final Cut

Redrafting Process


Font

Having one of the requests in my audience feedback been to change the font, I have chosen to experiment with some differing fonts on the title shot in the sequence.

To the right are the three different fonts that I had tested in the redrafting process. However, while I found the fonts palatable individually, I don't think they particularly suit the the opening sequence. The first font is too simple to a point that, when paired with the unsaturated colouring of the setting, it comes across as somewhat boring and stimulating visually.

The second font, while being slightly more interesting than the previous, is simply too big for the screen. Even though I would be able to scale all of the captions in the sequence down I would not be able to do it consistently, this will make the sequence inconsistent.

The third font is more eccentric than the other two however, this gives off the vibe that the sequence will appear to be more unprofessional. Also with this font the minimalist tone that I had aimed for with the captions will be lost.

As a result of this I have chosen to keep the captions in their original font. This would not be much of a problem for the majority of the target audience as personal taste varies frequently.

Company Logos

Another request for improvement was the presentation of the logos of the distribution company and production company. Initially these were less refined and looked somewhat grainy and unprofessional.
To correct this I had used a picture editing software to cut around the sections of each logo that appeared pixelated. I then put a slight blur around the outline of the cut so the edges will look rounded as opposed to how it previously looked.
How the logo will look in the sequence.
During the cutting process.


Elongating the Shot

The final request to improve my sequence was to lengthen a particular shot that some participants for difficulty fully reading in time. This was rather simple to improve.

To do this I simply pushed the clips after it further along the timeline and then dragged the end of the specific clip to meet the next one.

Audience Feedback

After rendering my first draft, I promptly asked a portion of those that had previously participated in my audience research to offer feedback on the opening sequence.
After watching the sequence I then asked them the following questions:
    Image result for audience feedback
  1. Would you continue watching this film having only seen the opening sequence?
  2. What did you like about the opening sequence?
  3. What could be changed to improve the opening sequence?
What I wanted to achieve by asking the these questions was to find out whether the opening sequence was successful in enticing the audience; what aspects of the sequence appealed to the audience; and how the sequence could be redrafted to allow the audience to further enjoy it.

Results
From the those that participated in feedback the majority had stated that they would continue to watch the film judging purely from the opening sequence.

Upon being asked what each of the participants enjoyed in the opening sequence it was stated that they enjoyed the suspenseful atmosphere that the music and cutting implemented which had left them intrigued to find out more. Some participants also commented on the varied use of camera angles in the sequence, saying that it made it more interesting.

There were three defined areas that required improvement regarding the participants, these were:

  • To lengthen the shot of the social media profile describing the character as it cut away before they had chance to finish reading it.
  • To use a different font for the sequence.
  • To refine the company logos at the beginning as it the grainy image made it seem unprofessional.
In the redrafting process I will elongate the shot of the social media platform which describes the character which will allow more of the audience to gather the information about the character which is presented in the sequence.
While the concept of changing the font has been brought up there is a possibility that it will not be changed during the redrafting process, this is because the specific critique is purely a result of differing taste and changing this will not necessarily improve the viewers enjoyment. However, I may experiment with the use of different fonts.
The logos at the beginning of the sequence will be refined so they appear less grainy during the redrafting process, this should eliminate the chances of the sequence appearing overly unprofessional.

Evidence of Editing: Foley Sound

Over the course of the opening sequence a selection of ambient sounds can be heard. These sounds all consist of Foley sound which had been recorded at a separate period. Specifically at the beginning of the sequence, where no visuals are displayed as the murder is taking place each of the sounds have been singular recording that have been timed to create a consistent textured soundscape.
I have used the screenshot below to try to demonstrate the sounds used to create the action that takes place in the beginning.


The beginning contains two pieces of audio that feature a person falling over. The use of both of these make for a somewhat more authentic sound of someone hitting the floor with the initial crash of a body hitting hard flooring before the more subtle tone of the upper body tumbling to the ground. This comes briefly after the sound of glass smashing.


 This includes the two different door slams which are played simultaneously to create both the slam of the door as well as the sound f the door swinging open on its hinges.

First Draft

Friday 14 April 2017

Music and Copyright

The music in my opening sequence does require permission from the artist who owns the piece. This means that I had contacted the composer of the two instrumental songs, Ramin Djawadi. The two music pieces I have used were "Light of the Seven" and "White Walkers". Below is a screenshot of the email that I had sent to him via his official website which outlines the content I intend to use in the sequence and requested for any objections to the use of the tracks to be voiced to me over my email.



However, after waiting for a sufficient period of time, I had not received an email from those who I contacted which requested that I refrain from using music in my opening sequence. As a result, I will take this to assume it had been acknowledged and they do not have any objections to it's use in my opening sequence.

Wednesday 12 April 2017

Evidence of Editing: Colouring

This shot consists of the glass that can be heard breaking at the beginning of the sequence and it makes contact with the ground and smashes.
To show how the shot has been edited I have compared the raw footage with the edited footage. In editing the shot I had lowered the play speed. I also increased the contrast of the footage to make the background appear to be a solid colour and eliminate shadows cast on it.


Tuesday 11 April 2017

Evidence of Filming

To the left is a picture of the set up which I used to capture the specific shot in which there is a birds-eye-view over the chair. Simultaneously in this shot there are several mundane objects place on the chair beside the bed. The several objects are placed with precision in their arranged assortment which is to show the intricate and almost finicky nature of the character. 

To achieve a steady shot I used a tripod which was positioned in front of the seat. The camera was then tilted almost all the way down to have the overlooking angle required for the shot. 
Lighting, as in most parts of the filming for this sequence, was difficult to control as sufficient light is required for the shot to create a consistent colouring through the sequence. However, this resulted in a shadow being cast by the tripod. As a result the camera needed to be meticulously positioned so the shadow remained out of frame while the shot remained as intended.

Shot List



Monday 3 April 2017

Filming Schedule

This is the planned filming schedule for the opening sequence. As the use of the actors in the sequence is minimal there is little planning where they will be required for much filming.

Potential Production Company Analysis

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Monday 20 March 2017

Storyboard Animatic

Costumes

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Props List


  • Laptop- Will feature on screen early on in the opening sequence.
  • Book (Life After Life)- Will appear during the opening sequence.
  • Broken glass tumbler- This will appear in the later half of the opening sequence.
  • Flash cards- They will be used by the character Ava during the opening scene.
  • Fold up chair- Will be used by the character May throughout the opening scene.


Storyboard








Wednesday 15 March 2017

Script: First Draft

[Blank Screen]
Smashing of a glass followed by footsteps that go to the front door. The door opens then is pulled shut with loud thud.
The ambient sound consists of traffic outside and the sound of a gas stove to the left.

[Shot of the front door.]
The hallway is empty and the setting is motionless.

[Cuts to the kitchen.]
The kitchen is abandoned yet clearly lived in. A bag of pasta is messily positioned on the countertop while a saucepan filled with water is being heated on the stove over a gas flame. While untidy, the surroundings are visibly clean.

[Cuts to the bedroom.]
The bedroom appears to be pristine with clear attention to detail as objects are placed in specific order. A series of objects are placed in an aesthetically pleasing formation on top of a wooden fold up chair by the side of the bed. Framed photographs are positioned around the room which contain both family and friends of the character, showing her as social.
The exception of this is a working laptop which is positioned on top of a neatly made bed. The laptop is open on Facebook, showing the profile of the character. This alludes to the character’s name, age, relationship status, education and employment.

[Cuts to Livingroom.]
The Livingroom is tidy though showing visible signs of habitation. A coloured tea light is burning on a side table. A book is placed ajar on the coffee table (Life After Life).

Broken glass is moderately spread across one side of the room, this is accompanied by the character, who is deceased although has no visible signs of their cause of death.

The saucepan in the kitchen begins to boil over and the ambient sound of the traffic outside becomes more prominent, this continues as a woman enters through the front door. The woman is dressed in all black, formal attire accompanied with heels that make a distinct “clop” with each step.

The women then grabs hold of the fold up chair and drags it out of the bedroom towards the Livingroom, pushing all the objects off in the process.

Chaos appears to ensue as the water continues to violently boil over and the mysterious women pursues the body in a threatening fashion, this is interrupted with the repetitive smashing of the glass tumbler.

Finally the woman approaches the corpse, reaching out her right hand towards it while still dragging the chair with her left hand behind her.

[Cuts to the candle]
It has remained lit throughout the sequence. It is then abruptly blown out with an audible breath.

[Blank screen]

[Cuts to May sitting on wooden chair in the Livingroom]

May
(Wakes up suddenly with a loud gasp. She then proceeds to look the woman in front of her up and down.)
Who the fuck are you?

Ava
(Whips out printed flash cards)
Hello. I am Ava and I am your after-buddy.
(Makes eye contact and smiles slightly)
Due to unfortunate circumstances your life force has unfortunately seized to prevail… Quite unfortunate!
(Turns to next card)
And as result you currently reside in limbo. Please stay calm, after your relevant papers are faxed through to our dimension you will promptly be rehoused and integrated into our necropolitan society and reunited with your corresponding relatives.

May
Necropolitan?

Ava
Yes.
(Turns to next card)
Terms and conditions apply!

Silence.

Ava
Now, I know this might be difficult-

May
I have a headache… and I can’t breathe enough.

Ava
Ah yes, symptoms of the type of death remain for a bit.

May
Right?

Ava
We uninspiringly call it the death hangover.

May
Death hangover?

Ava
Or if your last moment were at the gallows we can them a hanged-over.
(Laughs at self)

Silence.

Ava
Okay.


[End.]

Risk Assessment

This is the risk assessment for during the filming process:


Location Recce

I have chosen three possible locations that would be available for me to film my film opening sequence in. I will weigh up the advantages and disadvantages of filming in each location before picking one of them to film in. This choice will come down to the difficulties each location may provide for the production process as well as how fitting each location seems for the character.


Out of the three possible locations I have chosen location 3. This is because the location has the least disadvantages that will need to be avoided during filming. The location would also fit the younger character making the film seem more realistic for the audience.

Monday 6 March 2017

Independent Research: Surreal Comedy

Surreal humour is a subcategory of comedy that is used to derive humour from scenarios or concepts that are completely illogical and nonsensical. The style deliberately rejects rationality and thus creates situations and interactions that are not particularly realistic.

The humour is present by deviating from the audiences' expectations, this means that entertainment is drawn from unpredictability above all. In a sense the genre has appeal due to the completely ridiculous situation the audience is submerged in.

Examples of surreal comedy

Several television shows have used surreal humour in creating situations that would appear unfathomable for certain viewers. This includes the likes of Monty Python's Flying Circus, which has a running gag of a knight appearing and hitting characters on the head with a rubber chicken; The Mighty Boosh, which was described put simply as, "If Dali made a show, hopefully it would look like this."; and Community, which revolves around the ridiculous experiences of students attending a community college. The show community even features many mediums such as episodes made in clay animation and puppet replicas of the actors.

Saturday 4 March 2017

Audience Research

Out of the 3 initial ideas previously discussed I have chosen to continue with idea 1. This is due to the fact that the story is relatively contained compared to the other two idea, which both would require several locations that could not be sourced. I have also chosen this idea over the third because the it would be difficult to effectively replicate the time period and it would require too much time to try to avoid anachronisms.

Upon choosing this idea, I created an online survey with the aim to identify the possible target audience of the film and research how the plot could be improved to maximise the enjoyment of the viewer.

Find the survey here: https://www.surveymonkey.co.uk/r/WVHYGW6

After being given the synopsis for the idea respondents were then asked several questions based on what they'd read. The key questions were "What do you dislike about the synopsis?" and "Who would this appeal to?", these are to identify what can be done to improve the idea for the respondent and what demographic the film should be aimed toward.

When asked to state what aspect of the synopsis they believed they would not enjoy, most answers were irrelevant. The majority were aspects of the story that could not be changed or were so vague to the point that their answer was incomprehensible! However, some of the answers had picked up on fact that they dislike the concept of a cult within the plot. To refine the idea I will eliminate this specific element of the plot to spend more time to focus on the murder mystery, which seemed to be well received based on the responses to the question of what appeals to them the most regard the synopsis:


Having been asked what kind of audience the film may attract respondents stated that the film would appeal to young adults:

Friday 3 March 2017

Treatment

Synopsis
The film begins with a character who had been murdered by an unidentified character. The character has no apparent signs of how she died. After waking up in purgatory she is then paired with an eccentric guide, who has been tasked with officiating her transfer into the afterlife. However, after some disruptions the pair must investigate the circumstances of her murder. After this she uncovers the truths behind what some of her friends and relatives think of her as well as the reasoning for er disposal.
Setting
The film, and specifically the opening sequence, will be focused inside and around the flat of the character.
Characters
The film will consist of two main characters, the first being May. She is a character who was content with her position and understanding of the world, believing that life is all there is. This means that she has become a realist over time.
However, upon finding out about her predicament her entire understanding of reality and her ambition is turned on its head.
She is presented as a strongly relatable character for the audience and consistently points out the ridiculous aspects of the scenario she is in. This puts her on equal footing with audience, who would also note the surreal elements of the concept of the film.
The second main character is Ava. She is the polar opposite of the character of May. Having become accustomed to the concept of the afterlife she is desensitised by the ludicrous situation at hand.
The character herself is excited in being able to help a newcomer although is attempting to show the professionalism that had been advised to her. While being a highly positive character she is also naive about the living world around her and is shown as almost alien to the audience due to this.
Opening
The opening sequence will set the tone for the film. As the opening sequence is meant to take place in the "real world" as opposed to the post living one that May experiences for the rest of the film, the setting will appear to be darker and gloomy in comparison.
The genre should be evident within the opening sequence as the scene where May is murdered takes place at the start. However, as the audience can merely hear the scene, they will be faced with questions within the first few seconds.
The narrative of the film will be somewhat shaken up as the opening takes place at, what would be considered, the end for the character however, as the story progresses the duo find themselves looking into both the past and present to find answers. The way in which the opening sequence unfolds will also mimic the way in which the film will progress. This is where it begins calm and almost lighthearted due to the happy pictures of the character and her friends that will be positioned around the setting however there begins to be a more sinister and ominous element to the story that eventually shows itself.
The way in which the storytelling will be organised will mean that initially the audience will find themselves to be rather confused at the what is happening, this will match the feelings of the character May.
Characterisation will be somewhat focused around the dynamic of the two characters and how they bounce off each other through the story. As the two of them have quite separate personalities they will be shown almost as though they are programmed differently, especially in the opening sequence. The opening sequence will have a focus on May's characterisation though. As the opening progresses the audience will be shown sentimental pictures of her with friends and relatives as well as seeing her social media page which will give the audience some understanding of the character at hand.
During the opening sequence there will be some hints towards later revelations within the movie for instance, the book May was reading is called "Life after Life" which has a clear meaning. Later on May also complains of having some uncomfortable symptoms which are later to lead to the way in which she had died.
Props and costumes
The amount of props specifically in the opening sequence will be limited to that of everyday objects that would be found from the setting. These include a laptop, chair, and glass tumbler. These each have separate uses throughout the sequence.
May will wear the clothes which she had died in. These will be casual clothes. This will be contrasted with the formal clothing worn by Ava as she is dressed to appear professional.
Conventions
The film will primarily be part of the mystery genre. As a result the conventions that it will follow will consist of the whodunit story arc and eventually lead up to the big reveal of information at the end on the film. Also the convention of a team of two investigating the scene will be followed and Ava provides support for May throughout the story.



Initial Idea 1

Thursday 23 February 2017

Independent Research: Foley Sound

Foley sound is the reproduction of the sound that appears in the scene to be added later in post-production. These sound effects consist of the everyday ambient sounds that would occur in the scene which means all Foley sound is diegetic sound.

The sound effects are made to either complement or replaces sound that was previously recorded on site. This means that when used effectively the audience should be able to pick up on the fact that the recorded sound was not part of the filming process. Foley sound would prevent a scene from sounding too controlled and thus unrealistic. If a scene only consisted of dialogue and was completely void of ambient sounds it would make the audience snap out of the scene as it would appear to lose its realism.

Foley sound is a necessity for most films because the primary goal for the sound team as filming has commenced is to capture the clear dialogue which means that the more intricate sounds required to be heard from the props within the scene, this means that the soundscape must be built up in post production. For example, if a scene consisted of a character walking on noisy terrain like gravel it would be preferred that the sound from the environment is ignored during field recording before being added throughout the scene later. This would be necessary because it allows for editors to have more control over the sound in the scene. With the dialogue recorded separately from the sound of the character stepping on gravel, the sound of the gravel can be altered to appear much more subtle allowing for a scene with both comprehensible dialogue as well as a layered realistic soundscape to accompany it.



Wednesday 1 February 2017

BBFC Research









The BBFC is an institution that is responsible for the classification of films in relation to the content in it. They are also responsible for the classification of television shows and trailers as well as other adverts and public campaigning films.

The current certifications of films are a range of ages as an advisory of who they think the content is appropriate for. These certifications are:

U-  A U film must be suitable for anyone 4 or over, this is to prevent upsetting child viewers despite it being unpredictable what would upset a particular child. U films must be set in a positive framework as well as offering a reassuring counterbalance to any violence, horror or threat within the film.





PG-  This is a rating that may contain scenes that would be unsuitable for younger children. A PG film cannot feature content that would be unsettling for a child around 8 or older. Children of any age can watch a PG film unaccompanied however, parents are to consider whether the content will be upsetting.

12- A 12 film will include material that would not be appropriate for those aged under 12, as a result no one younger than 12 should watch a 12 rated film as it can contain some mildly explicit content.

15- A 15 rated film may contain discriminatory language and themes but cannot endorse such behaviour and language. Drugs can be shown but the misuse of drugs must not be encouraged. Easily accessible drugs such as solvents cannot feature. There are no constraints to nudity in a non-sexual context and sex can feature without strong detail. Due to this those under the age of 15 are not of an appropriate age to view the work.

18-  The restrictions on an 18 rated film are excessively limited which means that the content in the film will not be suitable to people that are below the age of the film rating.


Friday 2 December 2016

Editing Techniques

Elliptical editing- compressing the events in a story so that it can develop in a short duration of screen time in comparison to how it would develop in real time. A character could be completing a task that could take hours in real time however, the unnecessary footage will be cut to show what might only be a minute of screen time. This makes the progression of the story more interesting to the audience while still keep the vital points of the plot. An example of elliptical editing is in Batman Begins where the character is on a long journey that is comprised into a minute and a half.


Fast cutting- this is where the footage is compiled into a series of shots with a short duration. This makes the sequence appear to be jumpy and signifies chaos or panic. This editing technique was used in the Can Can scene in Moulin Rouge.


L-cut editing- this is where it cuts to a new shot with the audio from the previous shot continuing.

J-cut editing- similar to an L-cut however, this is where the audio for the next shot can be heard before the next shot is seen on screen.

Jump cut- A jump cut is where a single shot in a scene cuts to a second one that, although is in the same scene, is in a slightly different position to the last. Jump cuts can add a sense of speed to the scene as it cuts.

Invisible editing- Invisible editing is where the editing in the scene cannot be seen by the audience, this creates a seamless looking scene or transition without having simply cut to a separate shot.

Wednesday 9 November 2016

Opening Sequence Analysis: Forrest Gump

The film opening sequence that I will be analysing is the opening to Forrest Gump. This is a comedy-drama epic directed by Robert Zemeckis. The film follows the life of the fictional character Forrest which takes the audience through the many events that took place in 1960s America.

In the film’s opening sequence a single sequence shot is used to glide around the town that Forrest appears to live. The camera tracks a white feather as it blows through the air in the wind, due to this the majority of the sequence is in the air and actual people are not visible on screen until nearing the end of the sequence. For the duration of the tracking sequence the colouring of the scene appears to be cold and gloomy. Eventually towards the end of the opening sequence the feather finally settles on Forrest’s shoe. He then picks the feather up and inspects it before placing it inside a book and returning the book to his suitcase.

The white feather seems to be an odd object considering the content in the film which leads people to believe the use of the feather was to symbolize life. The way that the feather is blown into a different path compared to the last with each tiny shift and interaction with the wind or the surrounding traffic would have been used to show the randomness of life and to demonstrate how other little events can change the direction of someone’s life. This continues to be a theme throughout the film as the political events of the 1960s shape the character Forrest and result in the several different paths that the audience are soon to be shown that he lived. In consideration, the feather may not be symbolic of life in general and be a specific metaphor for the life of Forrest. Towards the end of the sequence the feather settles by the foot of Forrest before he picks it up and places it in his luggage, this is the character taking ownership of the feather and thus taking ownership of its metaphor.

At the end of the tracking movement, the camera comes to a stop in a close up of Gump’s feet. The shot reveals that he is wearing dirtied trainers with red striped socks and trousers that fall above the ankles. The shot then pans up to reveal the rest of the character, who is dressed smartly in a shirt and suit jacket with neat hair. This camera movement enables the audience to see the contrast between the character’s personality and what they are set to do. The smart attire suggests that the character is about to commute to a significant planned event, which is to meet his childhood friend Jenny after years of being apart. This is contrasted with the scruffiness of his trainers and the abnormal pairing of the brightly colours socks as well as the shorter trousers, which give hints to Forrest’s somewhat absent minded nature.


The colouring of the opening sequence is also suggestive of Forrest’s personality as the scene is made to look dark, gloomy and cold whereas his bright red, blue and beige costume opposes it. This is used to show the character as different to what is the norm and show him as an outsider due to his goofy personality.


Thursday 3 November 2016

Todorov's Narrative Theory

One widely accepted narrative theory structures was constructed by Tzvetan Todorov. Todorov was an author and literary theorist; having studied Russian folklore he got to the point where he was able to generalise the development of the plot within the story. This was where he created his narrative theory.
Image result for todorov narrative theoryTodorov had conclude that every story would begin with equilibrium, this would be where people are assumed to be happy and going about their everyday lives. After establishing the equilibrium at the beginning of the story a disruption of said equilibrium is implemented, the details of this disruption will clearly vary depending on the plot. Soon the characters will recognise this disruption and possibly do so by outright experiencing it. After recognising the disruption an attempt to resolve the issue should be executed by the characters which would eventually result in a new equilibrium.

This theory is widely accepted as it is simple to understand meaning that to many it would make sense and as a result be applied to most plots whether they are a piece of literature, film or even video game.

However, this theory can’t always be applied to every plot sequence. Todorov’s studies that led to his theory were based around Old Russian folk stories whose narrative structure would be intended to be unsophisticated in order to be passed on the story. Due to his study being on older folk stories it would also be more difficult to apply it to some modern pieces of storytelling as it has become more sophisticated over time. Whilst creating the theory Todorov was thinking more in terms of literature as opposed to film which would limit the extent to which the theory can be generalised to.
As a result of this theory some filmmakers have tried to manipulate our understanding of narrative through their films by creating a multi-stranded or non-linear story arc.


Image result for memento filmAn example of a non-linear narrative would be the film Memento. In this film all the scenes are played out in reverse-chronological order and creates the same confusion and lack of understanding of the plot and characters as the lead, who is unable to create any new memories. However, as the story goes on and we begin to see the start of the plot towards the end of the film the audiences begins to understand. Hints to what the narrative could be are shown in the opening sequence of the film where the lead character shoots a man; the entire sequence, however, is set in reverse as a clue towards the narrative of the film. 

An example of a film with a multi-stranded story arc is the film Love Actually. The narrative of this film is compiled with separate love stories that all take place around Christmas. As the focus jumps round from one story line to another it provides the ability to contain a larger amount of characters, personalities and events to take place without compromising the sense of realism within the story.

Thursday 6 October 2016

Camera Shots

Here are some of the many camera shots explain in screenshots from a presentation I created.










There are still several shots not covered, some of these are:

Zoom

A zoom is a shot where the image is magnified towards or away from a certain object making it appear to change size. This is used to isolate the object and to signify its importance to the audience.
A zoom is also technically not a camera movement because although there is movement within the shot, the camera is not moved to create it as the image is simply being magnified. This also means that the camera can still be moved towards or away from the object to create a "Dolly zoom" which is often used to symbolise an "Oh no" moment.
ZOOM
DOLLY ZOOM










Bilateral Symmetry 

Bilateral symmetry is the term used for when the camera shot within a scene can be split to make two near identical halves. Humans are, in a sense, programmed to recognise symmetry as it's used to determine beauty. This would mean that the audience would be more drawn to the scene as it would appear to be more aesthetically pleasing. Symmetrical camera shot are often used by film director, Wes Anderson.
Also by setting the shot in a symmetrical format the audience would automatically be drawn to the foal point of the shot, this can be anything the director chooses and would help to signify the importance it within the scene.


Arc Shot

An arc shot is where the camera moves around the subject in a semi-circle. This movement is usually used to give the audience a more detailed perspective of the setting and the object being captured.
The arc shot also adds a sense of drama to the scene. An example of this would be its use in The Matrix and The Avengers.